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Workshop "Pushing Polygons With Pixels: Houdini For Motion Design Intro" by Christopher Kopic & Moritz Schwind.
Get a kickstart in Houdini for motion graphics! In this workshop, you’ll learn how to leverage two of the most versatile and fun tools of Houdini to create a playful, abstract mograph scene. We will use Vellum for cloth and softbody physics together with Copernicus, Houdini’s new 2d texturing tool to change both the visual appearance and physical properties of our simulated objects. In the end you’ll build a complete scene that’s both ready to be rendered in your preferred DCC and a perfect starting point for further explorations.

The participants will get a kickstart into the basics of using Houdini for Motion Graphics. They will learn how to use Vellum for simulating cloth and softbodies, Copernicus for procedural texturing and linking both to dynamically change the physical properties of simulated objects.

Christopher Kopic & Moritz Schwind

presented by Houdini

Sign-up open via app

Christopher Kopic & Moritz Schwind

April 17th

10:00

13:00

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