Houdini HIVE:
Johan Borgstrom
What to expect:
Lets explore how you can use HDAs (Houdini Digital Assets) and Python to assist the creative flow between Houdini, Unreal & DaVinci Resolve. We will also take a look at how you can generate and preview Vertex Animation Textures (VAT) in Houdini.
About the artist:
Johan Borgström is a freelance 3D artist. With a background in industrial design, he is primarily focused on design visualization in the automotive industry. To assist the artistic process he has a strong focus on pipeline tooling which usually involves creating HDAs in Houdini or writing Python for data exchange between DCCs.
Access:
This session is included in your Full Pass / Day Ticket but requieres a sign up. Sign up is available from April 16th exclusively via the OFFF app.
May 10, 2025
10:00
10:30
Sign-up via OFFF app
Johan Borgstrom
Johan Borgstrom
Houdini HIVE